Luigi Mangione

Luigi Mangione

I'm actively seeking software engineering opportunities. With both an M.S.E. and B.S.E. in Computer Science from the University of Pennsylvania, I'm ready to contribute to challenging projects.

Featured Project: Halite III AI

Halite III Gameplay

Developed machine learning bots for Two Sigma's Halite III AI competition. Created two approaches: a Support Vector Machine (SVM) with supervised learning and a Deep Neural Network with reinforcement learning. The bots learned to navigate ships and collect resources in this strategic game environment, performing competitively against benchmark implementations.

View Project on GitHub

Featured Project: Meccanoid Robot Control

Meccanoid Neck Movement Meccanoid Arm Movement Meccanoid Combined Movement

Created a comprehensive guide and implementation for real-time human motion imitation using the Meccanoid robot. The system integrates Microsoft Kinect for motion capture, Arduino for hardware control, and Visual Studio for processing. Developed solutions for hardware synchronization, latency optimization, and servo control challenges.

View Project on GitHub

AppRoar Studios

Software Engineer at AppRoar Studios

lnmangione@gmail.com